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AI Insights · Timothy · October 2024

Top 5 Boxing Games Performance on Unified Platform in the US, Q3 2024

Explore the performance trends of the top 5 boxing games apps in the US during Q3 2024, with insights into downloads, revenue, and active users.

Top 5 Boxing Games Performance on Unified Platform in the US, Q3 2024

In the third quarter of 2024, the top boxing games in the United States showed varied performance across downloads, revenue, and weekly active users. Data sourced from Sensor Tower provides an insightful look into these trends.

I, The One - Fighting Games by Azur Interactive Games Limited exhibited a steady revenue stream, peaking at around $878 in mid-August. The downloads saw a significant spike in mid-August, reaching over 41K, while weekly active users increased from 99K to 131K around the same period before stabilizing at approximately 114K by the end of September.

Real Boxing 2 from Vivid Games S.A. experienced a decline in revenue through most of the quarter, with a notable increase to $10.8K at the end of September. Downloads were relatively stable, with a significant increase in late September to 22K. Weekly active users followed a similar trend, culminating in a peak of 33K by the end of the quarter.

EA SPORTS™ UFC® 2, published by Electronic Arts, encountered fluctuations in revenue with a peak of $2.5K in mid-September. Downloads saw an upward trend towards the end of the quarter, reaching over 19K, while weekly active users showed a slight increase, closing the quarter at 47K.

Arm Wrestling Master from GOODROID, Inc. showed a consistent download pattern, with numbers peaking at 16K at the end of August. Weekly active users also demonstrated growth, increasing from 77K to 75K throughout the quarter, even though revenue data was not available.

Lastly, Boss Fight. by BoomBit, Inc. saw a gradual increase in revenue, peaking at $741 by the end of September. Downloads fluctuated but ended strongly at 19K. Weekly active users exhibited significant growth, reaching a high of 157K at the end of the quarter.

These insights from Sensor Tower highlight the dynamic landscape of boxing games in the US market for Q3 2024. For more detailed analytics and trends, further information can be accessed through Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024